Navigating the mysterious island in Call of the Sea brings Norah Everhart to a major turning point in Chapter 3, titled The Lady Shannon. After discovering the remnants of her husband's shipwrecked vessel, players must figure out how to restore power to the site and solve a complex musical puzzle involving stone pillars. This guide provides a clear walkthrough to help you find all the necessary clues and complete the chapter efficiently.

Exploring the Shipwreck and Restoring Power

Your journey begins at the beach where the massive hull of the Lady Shannon sits stranded on the rocks. Walk toward the shipwreck and enter the main lower deck to locate the generator room. You will need to interact with the switches in a specific sequence to restore electricity to the surrounding camp equipment.

Before leaving the ship, thoroughly inspect the crew quarters and the captain's desk for notes and diary entries. Norah will sketch these findings in her notebook, which is essential for decoding the upcoming environmental puzzles. Make sure to flip every switch on the circuit board until the lights outside flick on completely.

Finding the Projector Slides and Hidden Clues

Once the power is running, follow the electrical cables leading out of the ship and into the nearby base camp tents. Inside the main research tent, you will find a functional slide projector that requires three missing slides scattered around the area. Search the adjacent workbenches and crates to gather all the slides and insert them into the machine.

Examining the projected images reveals critical geometric symbols that correspond to the island's ancient stone structures. Norah must log these visual patterns to understand how the native machinery functions. This step bridges the gap between the expedition's modern tools and the historical secrets left behind on the island.

Solving the Stone Pillar Musical Puzzle

The climax of Chapter 3 takes place at the stone circle overlooking the ocean, where several large pillars stand embedded in the ground. You must activate the stone pillars by pressing the buttons in accordance with the musical frequencies discovered in the camp. Refer to Norah's notebook to match the correct tide level symbols with the corresponding audio pitches.

If you press the incorrect sequence, the stones will reset, forcing you to listen closely to the humming sounds again. Aligning the frequencies correctly triggers a massive structural shift in the center of the cliffside. Completing this sequence opens the secret pathway leading deep into the island's subterranean chambers, officially concluding the chapter.